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The module will ask the student to develop a deep understanding of the theoretical and critical discourses of media, art, and culture and operationalize them in the context of real-life cases and geopolitical problems.
Semester: F22

This module provides the students with a systematic overview of relevant and selected technologies and their application to the extent that they are relevant to experience design in media art cultures. The student must be able to analyse and critically reflect on the use of technology in own experience design processes and creative making. 

The module introduces the students to the practices and theories of interactive and distributed media arts experience designs. 


Semester: F22